Video Editor • Artist • Director
(I simply love donuts)
My name is Kyle and if there's one thing you should know about me, it's how much I love and deeply appreciate a well crafted donut and a high quality cup of coffee.
Likewise, I love a well-crafted edit, and injecting the same kind of quality into my projects. Whether corporate, collaborative, or personal I pride myself with the work you see on this site and across the myriad of social sites. I enjoy driving emotion into my art and letting the audience connect to it.
I'm also a gamer, and I love combining my skills as a video editor to create wonderous cinematic videos. My favorite game you ask? No Man's Sky, of course!
The past four years I've had the honor of working with the Advanced Technology Group in Xbox to create live and edited content covering the developer-side of the Xbox One, Xbox One X, and Xbox Series X/S. These videos are used by game developers, from AAA titles to indie studios, to take full advantage of the powerful tools that the Microsoft Game Stack provides. While also creating sizzle videos and trailers for dev-focused programs and Microsoft groups including Havok, a physics and AI engine.
I worked with a team on the Microsoft campus, MediaLab, to complete projects across Microsoft and Xbox Services that include other expertise for live/broadcast streaming and events, camera operating, motion graphics, and massive post production workflows dealing with over 400+ hours of content while maintaining constant feedback from multiple stakeholders.
I continue to practice my craft by working on personal projects that I showcase on my YouTube channel (a great way to work at my own pace and really dial in on my voice as a filmmaker), and join gaming and art communities around the world in streaming on Twitch.
In an ever-changing industry of entertainment, I love problem-solving every project and learning from other collaborators.
Let's make something memorable!