Video Editor   •   Artist   •   Director

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"KYLE CULVER 2020 Artbook"

is now available for purchase.

Pages: 100

Welcome to a year of introspective digital illustrations and paintings during a time in Kyle's life that was filled with change, and experiences throughout the pandemic. Both of which inspired these pieces and tell his story of 2020.

The book includes each art piece created in 2020, accompanied with writing prompts, a few behind-the-scenes photos and illustrations, and some extra digital content for anyone who receives the book.

You can visit this link for more info and to buy.

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(I simply love donuts)

Hello, friend!

My name is Kyle and if there's one thing you should know about me, it's how much I love and deeply appreciate a well crafted donut and a high quality cup of coffee.

Likewise, I love a well-crafted edit, and injecting the same kind of quality into my projects. Whether corporate, collaborative, or personal I pride myself with the work you see on this site and across the myriad of social sites. I enjoy driving emotion into my art and letting the audience connect to it.

I'm also a gamer, and I love combining my skills as a video editor to create wonderous cinematic videos. My favorite game you ask? No Man's Sky, of course!

The past four years I've had the honor of working with the Advanced Technology Group in Xbox to create live and edited content covering the developer-side of the Xbox One, Xbox One X, and Xbox Series X/S. These videos are used by game developers, from AAA titles to indie studios, to take full advantage of the powerful tools that the Microsoft Game Stack provides. While also creating sizzle videos and trailers for dev-focused programs and Microsoft groups including Havok, a physics and AI engine.


I worked with a team on the Microsoft campus, MediaLab, to complete projects across Microsoft and Xbox Services that include other expertise for live/broadcast streaming and events, camera operating, motion graphics, and massive post production workflows dealing with over 400+ hours of content while maintaining constant feedback from multiple stakeholders.

I continue to practice my craft by working on personal projects that I showcase on my YouTube channel (a great way to work at my own pace and really dial in on my voice as a filmmaker), and join gaming and art communities around the world in streaming on Twitch.

In an ever-changing industry of entertainment, I love problem-solving every project and learning from other collaborators.

You can see a complete work history and recommendations from recent colleagues and clients on my LinkedIn profile, and feel free to connect via Twitter or Discord!

Let's make something memorable!

© Kyle Culver | 2021